A Guide to VR Input in Unreal Engine

If you’ve been following our series of blog posts, you may have come across our ‘how to’ guide for Unity’s input system. Thanks to OpenXR making extended reality devices easier to design for, more and more development platforms are adopting the initiative and expanding their input library. In this post, similar to our Unity guide,Continue reading “A Guide to VR Input in Unreal Engine”

What you need to know about Unity’s XR Toolkit and its new input system

Are you confused by the new input system for Unity’s XR Interaction Toolkit? I was too when I first saw it, especially as I’d mainly been using Unity for solely VR and AR purposes. However, you shouldn’t be! It’s actually a lot simpler than it looks and you should definitely be using it because itContinue reading “What you need to know about Unity’s XR Toolkit and its new input system”